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๐Ÿƒ How to play

Liverpool Rummy rules

Buy the discard, meet the contract, go out first.

Players
3โ€“8
Time
Quick
You need
Standard playing cards

The goal

Finish all seven hands with the lowest total of points left in your hand.

How a hand works

  1. 1

    Decks and deal

    Use two decks plus Jokers for up to 4 players (three decks for more). Deal 10 cards for hands 1โ€“3 and 12 for hands 4โ€“7.

  2. 2

    Buying

    Before the player whose turn it is takes a discard, anyone else may ask to buy it โ€” taking the discard plus one penalty card from the stock. Most tables allow three buys per hand.

  3. 3

    Meet the contract

    Lay down the exact contract for the hand on one turn. Sets are 3+ of a kind; runs are 4+ in a row in one suit. Jokers are wild.

  4. 4

    Go out

    After laying down you may play onto any meld. Going out ends the hand; in the last hand you must go out using every card, without a discard.

Contracts and penalties

  • Hands 1โ€“32 sets ยท 1 set + 1 run ยท 2 runs
  • Hands 4โ€“73 sets ยท 2 sets + 1 run ยท 1 set + 2 runs ยท 3 runs
  • 2 โ€“ 95
  • 10, J, Q, K10
  • Ace15
  • Joker50

End of hand 4

  1. 1.Noah goes out with three sets.
  2. 2.Ava holds a Joker and a 7 โ†’ 55.
  3. 3.Leo holds Q and J โ†’ 20.

Winning tips

  • Buying gives you cards, but more to get rid of.
  • Lay down as soon as you can meet the contract.
  • Keep track of how many buys you have left.

Popular house rules

  • Some tables let you only play on others' melds after laying down your own contract.
  • Some tables give the player whose turn it is first right to the discard.

Scorekeeping coming soon

Liverpool Rummy scorekeeping is on the way. Until then, you can score it with a Custom Card Game โ€” or pick from the games ready to play now.

Start keeping score